The board is set up with the pieces placed on the intersections of the lines, as shown.
One player plays the 13 geese and will move first. The other player plays the fox. All pieces may move one space at a time in any direction along the lines. The players take turns moving with the geese player moving only one goose per turn. The fox can remove geese by jumping them (as in checkers). Multiple jumps are permitted, but not required. The game ends when the geese have trapped the fox so that it has no legal moves (a minimum of four geese is required to do this) or when the fox has removed ten or more geese making trapping it impossible.